The dragonborn, or vaikas in the draconic tongue, were a majestic race which once walked the
world side by side with the legendary dragons. The first dragonborn arose from the union between
dragons and the mortal races. The innate power they were born with allowed them to conquer the
continent of Rezia.
In the wake of the great war, few dragonborn have been seen, and any reported sightings are quickly
dismissed as the ravings of yet another drunk adventurer.
Given recent events surrounding the return of dragons and Anu, questions have arisen as to whether
or not the dragonborn were truly gone as well. Many consider the race extinct, though it
is possible that some dragonborn remain, hidden away from the rest of the world.
Dragonborn were a strong and proud race. Many would have high Strength or Constitution scores, and
Charisma scores as well. They could live approximately two centuries on average, reaching adulthood
around 30. They are often fiercely loyal to their friends and family. Their proud nature tends to
lead dragonborn to more extreme ideologies and alignments.
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Creature Type. You count as a Dragon and a Humanoid.
Languages. You can read, write, and speak Common and Draconic.
Size. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Darkvision. You have inherited some portion of the dragons' famed sharp senses. You have Darkvision extending to 60 feet.
Draconic Ancestry. As a part of your subrace, you pick a Draconic Ancestry which affects various features.
Breath Weapon. When you take the Attack action on your turn, you may substitute one of your attacks with a use of your breath weapon. You can exhale magical energy to batter your foes. The shape, damage type, and saving throw of the breath weapon are determined by your Draconic Ancestry. When you use this feature, creatures in the shape originating from you must succeed on a saving throw (DC = 8 + your Constitution + your proficiency bonus). On a failed save, the creature takes 2d8 damage of the type associated with your Draconic Ancestry. On a successful save, it takes half as much damage. This damage increases by 1d8 when you reach 5th level (3d8), 11th level (4d8), and 17th level (5d8).
You can use your Breath Weapon a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Draconic Resistance. You have resistance to the damage type associated with your Metallic Ancestry.
Dreadful Presence. You have proficiency in the Intimidation skill.
Chromatic Ancestry. You are descended from the mighty chromatic dragons. Pick one of the following Chromatic Ancestries to serve as your Draconic Ancestry.
Chromatic Ancestries
|
Black | Acid | 5 by 30 foot line (Dex. save) |
Blue | Lighting | 5 by 30 foot line (Dex. save) |
Green | Poison | 15 foot cone (Con. save) |
Red | Fire | 15 foot cone (Dex. save) |
White | Cold | 15 foot cone (Con. save) |
Silver Tongued. You have proficiency in the Persuasion skill.
Metallic Ancestry. You are descended from the noble metallic dragons. Pick one of the following Metallic Ancestries to serve as your Draconic Ancestry.
Metallic Ancestries
|
Brass | Fire | 5 by 30 foot line (Dex. save) |
Bronze | Lighting | 5 by 30 foot line (Dex. save) |
Copper | Acid | 5 by 30 foot line (Dex. save) |
Gold | Fire | 15 foot cone (Dex. save) |
Silver | Cold | 15 foot cone (Con. save) |
The following
feats are available exclusively to dragonborn characters.
Prerequisite: Dragonborn
Cost: 4 feat points
You are unusually large and powerful for a dragonborn. You gain the
following benefits:
Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
Natural Weapons. Your claws sharpen, and you may use them as natural weapons which deal 1d4 slashing damage on a hit.
Natural Armor. Your scales toughen. Regardless of armor, you can calculate your AC as 10 + your Strength score + your proficiency bonus.
Prerequisite: Dragonborn
Cost: 4 feat points
Your breath weapon is intensified. Whenever you use your breath weapon to deal damage, you may add an additional d8 to its damage.