Rogues rely on cunning, stealth, and their foes' vulnerabilities to get
the upper hand in any situation. They have a knack for finding the
solution to just about any problem, demonstrating a versatility that is
the cornerstone of any successful adventuring party.
Hit Die: 1d8
Saving Throws: Dexterity, Intelligence
Skills: Choose 4 from Acrobatics, Athletics, Deception, Insight, Intimidation, Investigation, Perception, Performance, Persuasion, Sleight of Hand, and Stealth.
Weapons: Simple weapons, martial weapons
Armor: Light armor