Rules

Below are links to the various rule changes used in this setting.

Features

System Changes

Stat Generation

All characters, regardless of race, may pick either +2 to one stat and +1 to another, or +1 to three different stats. Base stats may be determined using point buy, or standard array. Rolling for stats may be done, but only with expression permission from the DM.

Traveling

A party may travel at a pace of 24 miles (1 tile) per day while on roads, or 12 miles per day while in wilderness. Particularly inhospitable wilderness, such as mountains or swamps, may reduce travel speed to 6 miles per day.

Natural Weapons

Natural weapons are considered melee weapons with the Light property which the character is proficient with. By default, every characters' fists are considered natural weapons dealing 1 bludgeoning damage on a hit.