Below are links to the various rule changes used in this setting.
All characters, regardless of race, may pick either +2 to one stat and +1 to another, or +1 to
three different stats. Base stats may be determined using point buy, or standard array. Rolling for
stats may be done, but only with expression permission from the DM.
A party may travel at a pace of 24 miles (1 tile) per day while on roads, or 12 miles per day while
in wilderness. Particularly inhospitable wilderness, such as mountains or swamps, may reduce
travel speed to 6 miles per day.
Natural weapons are considered melee weapons with the Light property which the character is
proficient with. By default, every characters' fists are considered natural weapons dealing 1
bludgeoning damage on a hit.